First-partythreat
The official experience description says stealing starts at night.
It does not publish a complete defense or collision specification.
Repeated communitythreat
Reviewed mechanics guides repeatedly describe normal stealing as targeting an unattended or owner-away garden.
Sources differ between a hard owner-present lock and a strong deterrence description.
Repeated communityactive-defense
Staying at the garden during Night is the most repeated active defense.
The page does not call this a universal immunity guarantee.
Repeated communityfarming-habit
Harvesting irreplaceable ripe fruit before Night is repeatedly recommended.
This is risk-management advice, not a measured profit formula.
Repeated communityrecovery
A Shovel hit is repeatedly identified as the basic way to interrupt a thief and recover fruit.
Range, timing, and patch behavior were not measured by this publisher.
Repeated communityactive-defense
Shovel, Gnome, Flashbang, Power Hose, Freeze Ray, and Vine Wrapper recur in defense lists.
Exact effects, prices, and stock must be checked in the current Gear Shop.
Repeated communitypassive-defense
Bee and other guard-pet descriptions recur as a passive or automatic defense layer.
Proc rates, stacking, and guaranteed outcomes are not established.
Repeated communitylayout
Cactus and Dragon's Breath recur as defensive crops, while Bamboo is suggested as a slow-to-remove outer layer.
Damage, cooldown, interaction time, and placement efficiency were not reproduced.
Limited communitylayout
A continuous wall or fence perimeter with one Owner Door is recommended by one detailed defense page.
This is single-source layout guidance and the same page warns that full enclosure may not be invulnerable.
Limited communitylayout
One current guide recommends placing the highest-value crops centrally and lower-value or tall crops around them.
This is an editorial layout suggestion, not a controlled pathing test.
Conflictprice-and-odds
The audited Roleplay Crate table publishes a 10.53% Wood Wall rate, while one defense article states 15.53%.
The dated six-source crate audit preserves 10.53% and does not silently adopt the article's conflicting number.
Repeated communityprice-and-odds
The dated crate audit lists Owner Door Crate at 1,500,000 Sheckles, 10% restock chance, and a four-door pool totaling 100%.
This is a dated community snapshot, not live stock or proof of defensive effectiveness.
Repeated communityprice-and-odds
The dated crate audit lists Fence Crate at 7,000,000 Sheckles with 6% restock chance and a published pool totaling 99.99% after rounding.
The table does not establish how many fence pieces a specific plot requires.
Repeated communityprice-and-odds
The dated crate audit lists Bear Trap Crate at 500,000 Sheckles with 7% restock chance.
Trigger rules and loss prevention were not reproduced.
Repeated communityexposure
Defender guides recommend private servers to reduce exposure to unknown raiders.
Access settings still matter, and a private server is not treated as a guarantee of event spawns or continuity after resets.
Boundaryboundary
No reviewed evidence proves that walls, doors, pets, crops, gear, or a checklist makes a garden universally theft-proof.
The page presents layered risk reduction and user-entered scenarios, not immunity.