{
  "schemaVersion": "1.0.0",
  "releaseId": "gag2-night-stealing-source-audit-2026-07-30-r1",
  "datasetVersion": "2026-07-30.1",
  "game": "Grow a Garden 2",
  "gamePlaceId": "97598239454123",
  "reviewedAt": "2026-07-30T00:00:00.000Z",
  "verificationMethod": "seven-community-page-night-stealing-and-defense-claim-comparison",
  "sources": [
    {
      "id": "ath",
      "publisher": "All Things How",
      "url": "https://allthings.how/grow-a-garden-2-night-stealing-and-base-defense-mechanics/",
      "sourceDate": "2026-06-13",
      "role": "combined stealing and defense how-to"
    },
    {
      "id": "pgg",
      "publisher": "Pro Game Guides",
      "url": "https://progameguides.com/roblox/how-to-steal-and-defend-in-grow-a-garden-2-pvp-base-protection-tips/",
      "sourceDate": "2026-06-12",
      "role": "combined PvP and base-protection guide with screenshots"
    },
    {
      "id": "tools-wiki",
      "publisher": "Grow a Garden 2 Tools & Wiki",
      "url": "https://www.growagardens2codes.com/guides/protect-garden-from-stealing",
      "sourceDate": "2026-06-20",
      "role": "defender-first checklist and recovery loop"
    },
    {
      "id": "garden-wiki",
      "publisher": "Grow a Garden 2 Wiki",
      "url": "https://growagarden2wiki.com/guides/how-to-protect-your-garden-grow-a-garden-2/",
      "sourceDate": null,
      "role": "walls, owner-door, farming-habit and guild-defense guide"
    },
    {
      "id": "fandom",
      "publisher": "Grow a Garden 2 Fandom Wiki",
      "url": "https://growagarden2.fandom.com/wiki/Stealing",
      "sourceDate": null,
      "role": "stealing mechanic reference"
    },
    {
      "id": "gag2-codes",
      "publisher": "GAG2 Wiki",
      "url": "https://growagarden2.codes/night-stealing/stealing/",
      "sourceDate": "2026-06-21",
      "role": "attacker-side raid loop with explicit community-reported labels"
    },
    {
      "id": "raccoon-fandom",
      "publisher": "Grow a Garden 2 Fandom Wiki",
      "url": "https://growagarden2.fandom.com/wiki/Raccoon",
      "sourceDate": "2026-06",
      "role": "Raccoon ability and steal-limit reference"
    }
  ],
  "claims": [
    {
      "id": "night-only",
      "title": "Normal stealing activates at night",
      "summary": "Reviewed guides consistently place the normal steal prompt inside the night window.",
      "role": "Both",
      "phase": "During night",
      "evidence": "repeated",
      "sourceIds": [
        "ath",
        "pgg",
        "tools-wiki",
        "fandom",
        "gag2-codes"
      ],
      "caution": "No live server timer is inferred from this dated review."
    },
    {
      "id": "unattended-target",
      "title": "The owner must be away from the target garden",
      "summary": "Multiple pages describe unattended or owner-absent gardens as valid normal-steal targets.",
      "role": "Both",
      "phase": "During night",
      "evidence": "repeated",
      "sourceIds": [
        "ath",
        "pgg",
        "tools-wiki",
        "fandom",
        "gag2-codes"
      ],
      "caution": "Exact boundary and lock UI behavior were not reproduced in game."
    },
    {
      "id": "carry-home",
      "title": "Loot remains contested until it reaches the raider's garden",
      "summary": "The repeated raid loop requires carrying the crop back rather than securing it at pickup.",
      "role": "Both",
      "phase": "During night",
      "evidence": "repeated",
      "sourceIds": [
        "ath",
        "pgg",
        "tools-wiki",
        "gag2-codes"
      ],
      "caution": "The precise completion boundary is community-documented."
    },
    {
      "id": "teleport-disabled",
      "title": "Garden teleport is disabled while carrying stolen crops",
      "summary": "Four reviewed guides warn that the return trip must be completed on foot.",
      "role": "Raider",
      "phase": "During night",
      "evidence": "repeated",
      "sourceIds": [
        "ath",
        "pgg",
        "tools-wiki",
        "gag2-codes"
      ],
      "caution": "Patch behavior can change; check the current in-game button state."
    },
    {
      "id": "shovel-recovery",
      "title": "A Shovel hit can interrupt the escape and recover fruit",
      "summary": "Defender guides repeatedly identify the Shovel as the basic recovery tool.",
      "role": "Defender",
      "phase": "Recovery",
      "evidence": "repeated",
      "sourceIds": [
        "pgg",
        "tools-wiki",
        "fandom",
        "gag2-codes"
      ],
      "caution": "Range, timing and other valid gear interactions were not measured."
    },
    {
      "id": "stay-home",
      "title": "Staying inside is the most repeated active defense",
      "summary": "Sources agree that remaining in the garden prevents or strongly deters normal stealing.",
      "role": "Defender",
      "phase": "During night",
      "evidence": "repeated",
      "sourceIds": [
        "ath",
        "pgg",
        "tools-wiki",
        "fandom"
      ],
      "caution": "Some sources say the plot is locked; others only say presence deters theft, so this page does not promise immunity."
    },
    {
      "id": "harvest-first",
      "title": "Harvest irreplaceable ripe fruit before night",
      "summary": "Defender-focused pages prioritize clearing rare, expensive or mutated ripe fruit before exposure.",
      "role": "Defender",
      "phase": "Before night",
      "evidence": "repeated",
      "sourceIds": [
        "tools-wiki",
        "garden-wiki"
      ],
      "caution": "This is risk-management advice, not a measured profit rule."
    },
    {
      "id": "defensive-pets",
      "title": "Defensive pets can pressure intruders",
      "summary": "Bee and other guard-pet descriptions recur as an automatic defense layer.",
      "role": "Defender",
      "phase": "Before night",
      "evidence": "repeated",
      "sourceIds": [
        "ath",
        "pgg"
      ],
      "caution": "Exact proc rates, stacking and guarantees are not published here."
    },
    {
      "id": "defensive-crops",
      "title": "Cactus and Dragon's Breath are repeatedly named defenders",
      "summary": "Two guides describe Cactus damaging intruders and Dragon's Breath firing at nearby players.",
      "role": "Defender",
      "phase": "Before night",
      "evidence": "repeated",
      "sourceIds": [
        "ath",
        "pgg"
      ],
      "caution": "Damage, cooldown and placement efficiency were not tested."
    },
    {
      "id": "utility-gear",
      "title": "Utility gear supports active defense",
      "summary": "Shovel, Gnome, Flashbang, Power Hose, Freeze Ray and Vine Wrapper recur in defense lists.",
      "role": "Defender",
      "phase": "During night",
      "evidence": "repeated",
      "sourceIds": [
        "ath",
        "pgg",
        "tools-wiki"
      ],
      "caution": "Availability and effects can change; consult the dated Gear Shop matrix."
    },
    {
      "id": "walls-door",
      "title": "Walls and an Owner Door are claimed as passive barriers",
      "summary": "One detailed defense page recommends a continuous enclosure plus Owner Door.",
      "role": "Defender",
      "phase": "Before night",
      "evidence": "limited",
      "sourceIds": [
        "garden-wiki"
      ],
      "caution": "This is single-source guidance and the same page says a full enclosure may not be invulnerable."
    },
    {
      "id": "private-server",
      "title": "Private servers remove stranger-raider exposure",
      "summary": "Two combined guides recommend a private server when a player wants to avoid public-server theft.",
      "role": "Defender",
      "phase": "Before night",
      "evidence": "repeated",
      "sourceIds": [
        "ath",
        "pgg"
      ],
      "caution": "Server access settings still control who can join."
    },
    {
      "id": "guild-watch",
      "title": "Guild members are claimed as a social defense layer",
      "summary": "One page suggests coordinating active guild members to watch gardens during night.",
      "role": "Defender",
      "phase": "During night",
      "evidence": "limited",
      "sourceIds": [
        "garden-wiki"
      ],
      "caution": "This is coordination advice, not a confirmed guild-system bonus."
    },
    {
      "id": "slow-crops",
      "title": "Bamboo and Mushrooms reportedly take longer to steal",
      "summary": "Two references report a roughly three-second interaction for these crops.",
      "role": "Both",
      "phase": "During night",
      "evidence": "limited",
      "sourceIds": [
        "tools-wiki",
        "fandom"
      ],
      "caution": "The duration was not timed independently and may be patch-sensitive."
    },
    {
      "id": "raccoon",
      "title": "Raccoon reportedly steals automatically and adds +25 capacity",
      "summary": "Pet references align on a night-stealing role and a +25 steal-limit claim.",
      "role": "Raider",
      "phase": "Before night",
      "evidence": "repeated",
      "sourceIds": [
        "gag2-codes",
        "raccoon-fandom"
      ],
      "caution": "Variant scaling, price and current obtainability are outside this mechanics audit."
    },
    {
      "id": "lock-language",
      "title": "Locked versus deterred wording is not fully aligned",
      "summary": "Some pages describe an owner-present garden as locked; others describe presence as deterrence and still discuss reacting to attempts.",
      "role": "Defender",
      "phase": "During night",
      "evidence": "conflict",
      "sourceIds": [
        "ath",
        "pgg",
        "tools-wiki",
        "fandom"
      ],
      "caution": "Treat staying home as the strongest repeated step, not proof of absolute immunity."
    }
  ],
  "limitations": [
    "No mechanic, timer, collision, gear interaction, pet proc or crop behavior was reproduced in game by this publisher.",
    "Community pages may reuse the same screenshots, wiki text or upstream claims.",
    "The page does not provide exploits, movement bypasses, automation or harassment tactics.",
    "The checklist stores nothing, predicts no live server state and cannot guarantee safety or a successful raid."
  ]
}
